Tahap awal setiing mikrotik masuk ke aplikasi winbox
Langkah - langkah menghubungkan mikrotik dengan komputer
1. Ubah nama interface
Caranya : klik menu interface ubah nama interface ether1 dengan nama speedy atau apa saja sesuka kita, ether2 ubah menjadi warnet ( tidak dirubah namanya juga tidak jadi soal )
2. Setting IP address
Untuk memberi identitas Ip pada masing-masing interface yang kita gunakan
caranya : klik IP-Addresses, klik tanda +, masukan IP address (koneksi dari speedy)
Karena IP address modem speedy biasanya 192.168.1.1 maka saya masukan 192.168.1.2/24
klik tanda + lagi untuk IP interface yang kedua (koneksi untuk komputer client)
saya gunakan IP 192.168.3.3/24
3. Setting gateway
klik IP-Routes, klik + , isikan gateway 192.168.1.1
4. Setting DNS
klik IP-DNS, klik setting, masukan DNS speedy
5. coba test ping dari mikrotik ke modem
buka New Terminal, ketik ping 192.168.1.1 kalau reply berarti sudah Oke
6. Setting NAT
caranya : klik IP-Firewall, klik tab NAT
di tab general, pilih chain=srcnat , src address=192.168.3.0 (network interface kedua)
lanjutkan klik tab action, pilih action=masquerade
7. Sekarang coba test ping dari komputer ke gateway 192.168.1.1
Setting Tambahan
1. Setting jam dan tanggal mikrotik
Sesuiakan clok mikrotik menjadi GMT +7 (jakarta), klik system-clock, pilih time zone=asia/jakarta
Selanjutnya
1.Setting DHCP
caranya : klik IP-DHCP server, klik DHCP setup
pilih nama interface kedua (network interface komputer client), klik next, nanti otomatis DHCP address space di subnet yang sama dengan interface kedua
selanjutnya klik next , lalu next sampai selasai.
Tahap berikutnya membuat settingan Management atau pembagian bandwidth untuk komputer client.
Simple queues
Klik Simple queues, klik + . klik tab general , isikan nama " Total Bandwidth "
Target Upload max limit=7166k , Target Download max limit=7166k
kilik tab Advanced - interface=all , queue type=default small , klik OK
Sekarang membuat Simple queues untuk masing - masing komputer client
klik tab general , isikan nama " Komputer 1"
Target address=192.168.3.5 (IP komputer 1 )
Target Upload max limit=5m , Target Download max limit=5m
klik tab Advanced - Target Upload limit at=96k - Target Download limit at=512k
Lanjutkan untuk komputer client yang lainnya seperti langkah diatas
PORT GAME
/ip firewall mangle
add action=mark-connection chain=prerouting comment="DRAGON NEST TCP" disabled=no
src-address=192.168.3.0/24 dst-port=14300-15512 new-connection-mark="GAME-conn"
passthrough=yes protocol=tcp
add action=mark-connection chain=prerouting comment="DRAGON NEST UDP" disabled=no
src-address=192.168.3.0/24 dst-port=15000-15500 new-connection-mark="GAME-conn"
passthrough=no protocol=udp
Lanjutkan untuk Port Game yang lainnya, berikut daftar Port TCP dan UDP beberapa GAME
POKER TCP=9339,843
AYO DANCE TCP=18900-18910
World in AYO DANCE TCP=52510,53100-53110,54100,55100
DOTA 2 TCP=9100-9200,8230-8250,8110-8120
UDP=28010-28200,27010-27200,39000
FIFA online 3 TCP=7770-7790
UDP=16300-16350
LOST SAGA TCP=14000-14010
UDP=1400-14010
Modoo Marble TCP=28900-28914
POINT BLANK TCP=39190-39200
UDP=40000-40010
SPECIAL FORCE2 TCP=27920-27940
UDP=30000-30030
HON UDP=9100-9200,11200-11500
Mangle per client
/ip firewall mangle
add action=mark-packet chain=forward comment="CLIENT1-GAME" src-address=192.168.3.5 connection-mark="GAME-conn" disabled=no new-packet-mark=GAME-CLIENT1-pkt passthrough=no
add action=mark-packet chain=forward comment="CLIENT2-GAME" src-address=192.168.3.6 connection-mark="GAME-conn" disabled=no new-packet-mark=GAME-CLIENT2-pkt passthrough=no
add action=mark-packet chain=forward comment="CLIENT3-GAME" src-address=192.168.3.7 connection-mark="GAME-conn" disabled=no new-packet-mark=GAME-CLIENT3-pkt passthrough=no
add action=mark-packet chain=forward comment="CLIENT4-GAME" src-address=192.168.3.8 connection-mark="GAME-conn" disabled=no new-packet-mark=GAME-CLIENT4-pkt passthrough=no
add action=mark-packet chain=forward comment="CLIENT5-GAME" src-address=192.168.3.9 connection-mark="GAME-conn" disabled=no new-packet-mark=GAME-CLIENT5-pkt passthrough=no
add action=mark-packet chain=forward comment="CLIENT6-GAME" src-address=192.168.3.10 connection-mark="GAME-conn" disabled=no new-packet-mark=GAME-CLIENT6-pkt passthrough=no
add action=mark-packet chain=forward comment="CLIENT7-GAME" src-address=192.168.3.11 connection-mark="GAME-conn" disabled=no new-packet-mark=GAME-MASTER-pkt passthrough=no
Queue Tree
/queue tree
add name=Client1Game parent=global-out packet-mark=GAME-CLIENT1-pkt limit-at=200k queue=default priority=1 max-limit=200k burst-limit=256k burst-threshold=150k burst-time=2s
add name=Client2Game parent=global-out packet-mark=GAME-CLIENT2-pkt limit-at=200k queue=default priority=1 max-limit=200k burst-limit=256k burst-threshold=150k burst-time=2s
add name=Client3Game parent=global-out packet-mark=GAME-CLIENT3-pkt limit-at=200k queue=default priority=1 max-limit=200k burst-limit=256k burst-threshold=150k burst-time=2s
add name=Client4Game parent=global-out packet-mark=GAME-CLIENT4-pkt limit-at=200k queue=default priority=1 max-limit=200k burst-limit=256k burst-threshold=150k burst-time=2s
add name=Client5Game parent=global-out packet-mark=GAME-CLIENT5-pkt limit-at=200k queue=default priority=1 max-limit=200k burst-limit=256k burst-threshold=150k burst-time=2s
add name=Client6Game parent=global-out packet-mark=GAME-CLIENT6-pkt limit-at=200k queue=default priority=1 max-limit=200k burst-limit=256k burst-threshold=150k burst-time=2s
add name=MasterGame parent=global-out packet-mark=GAME-CLIENT7-pkt limit-at=200k queue=default priority=1 max-limit=200k burst-limit=256k burst-threshold=150k burst-time=2s
LIMIT Browsing, Download, dan Upload
/ip firewall mangle
add chain=forward action=mark-connection new-connection-mark=http \
passthrough=yes protocol=tcp in-interface=ether3 out-interface=ether4
connection-bytes=0-262146 comment="BROWSE"
add chain=forward action=mark-packet new-packet-mark=http_pkt\
passthrough=no protocol=tcp connection-mark=http
/ip firewall mangle
add chain=forward action=mark-connection new-connection-mark=Download \
passthrough=yes protocol=tcp in-interface=ether3 out-interface=ether4
connection-bytes=262146-4294967295 comment="LIMIT DOWNLOAD"
addchain=forward action=mark-packet new-packet-mark=Download_pkt \
passthrough=no packet-mark=!Game_pkt connection-mark=Download
/ip firewall mangle
add action=mark-packet chain=prerouting comment="" disabled=no in-interface=ether4 \ new-packet-mark=icmp_pkt passthrough=no protocol=icmp src-address=192.168.1.0/24
add chain=prerouting action=mark-packet new-packet-mark=Upload \
passthrough=no protocol=tcp src-address=192.168.1.0/24 \
in-interface=ether4 packet-mark=!icmp_pkt comment="UPLOAD"
Queue Type
/queue type
name="Download" kind=pcq pcq-rate=1m pcq-limit=50 \
pcq-classifier=dst-address pcq-total-limit=2000
name="Http" kind=pcq pcq-rate=2M pcq-limit=50 \
pcq-classifier=dst-address pcq-total-limit=2000
name="Upload" kind=pcq pcq-rate=0 pcq-limit=50 \
pcq-classifier=src-address pcq-total-limit=2000
Queue Tree
/queue tree
name="Main Browse" parent=ether4 limit-at=0 priority=8 max-limit=2M \
burst-limit=0 burst-threshold=0 burst-time=0s
name="Browse" parent=Main Browse packet-mark=http_pkt \
limit-at=0 queue=Http priority=8 max-limit=2M \
burst-limit=0 burst-threshold=0 burst-time=0s
name="Download" parent=global-out packet-mark=Download_pkt \
limit-at=0 queue=Download priority=8 max-limit=1m \
burst-limit=0 burst-threshold=0 burst-time=0s
name="Main Upload" parent=global-in limit-at=0 priority=8 \
max-limit=512k burst-limit=0 burst-threshold=0 burst-time=0s
name="Upload" parent=Main Upload packet-mark=Upload \
limit-at=0 queue=Upload priority=8 max-limit=0 \
burst-limit=0 burst-threshold=0 burst-time=0s
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